Automaton
Automaton
Changes:
Lore:
Just throw it all out lol, none of the PF lore is relevant.
Hit Points
8
Size
Medium or Small
Speed
25ft
Attribute Boosts
Strength, Free
Languages
Common one language chosen by your creator Additional languages equal to your Intelligence modifier (if it's positive)
Low Light Vision
You can see in dim light as though it were bright light, so you ignore the concealed condition due to dim light.
Automaton Core
Removed, you are not living, nor do you have a direct soul. Depending on flavor, your core may be like a clockworks, a wind up power source, a crystal that channels extra planar energy, or a trapped elemental or outsider that powers you.
Constructed Body
As a construct, you do not need to eat, sleep, or drink, you cannot recover hit points naturally by resting, If you have spell casting, you must still enter a meditative state for at least 4 hours where you are inactive to recharge your magical abilities.
You have typical construct immunities, such as: bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal attacks, paralyzed, poison, sickened, spirit, unconscious, vitality, void;
While you cannot be healed via conventional means, you can be repaired, either by spells such as Mending, or mundane actions such as Repair
Death and Resurrection
As a construct, you are destroyed immediately upon hitting 0 hp, becoming inactive and broken.
Unlike your living (or even undead) counterparts however, since you have no soul or core essence you can be repaired.
When you are at 0 HP and broken, you can be brought back to 1 hp with an hour of work, and a hard crafting DC for your current level, assuming that whoever is repairing you has the majority of your body (or, at least a vital part, such as your torso or head), the less of you that there is, the harder rebuilding will be, at the GM's discretion. Effects that destroy your body, such as disintegrate, prevent this.
Reason
Whats the point of paying something like a machine if its just mechanically a human.